技能计算参数及其注释 calc1:par1 *calc1 desc:% target hp min damage calc1:par2 *calc2 desc:% target hp max damage calc3:par5 *calc3 desc:% damage to do as elemental
技能参数设置及其注释 Param1:60 *Param1 Description:% of base monster HP min damage Param2:100 *Param1 Description:% of base monster HP max damage Param3:8 *Param1 Description:radius (half squares) Param4:1 *Param1 Description:additional radius/level (half squares) Param5:50 *Param5 Description:% damage to do as elemental 注:Param1和Param2段,60%~100%的怪物基础生命伤害(即不受多人游戏怪物生命提高的影响,不管是几人游戏,所造成的伤害都是按怪物在1人游戏时的生命值计算)。
技能类型 EType:fire 注:结合Param5段,即50%的伤害转换为火伤害。
火珠的两个相关属性 UniqueItems.txt -% To Enemy Fire Resistances porp2:pierce-fire min2:3 max2:5
+% To Fire Skill Damage porp3:extra-fire min2:3 max2:5
Properties.txt -% To Enemy Fire Resistances code:pierce-fire stat1:passive_fire_pierce *desc:Negates % of Enemy Fire Resistance
+% To Fire Skill Damage code:extra-fire stat1;passive_fire_mastery